Golf, but more vertical! You must climb with the use of golf swing and 'dinks'. The less swings, the better your score. Dinking is the trick to getting a better score as it allows for free mid-air swings!

To activate a dink you must time the button press well after colliding with a not floor surface. This gains a dink charge that can then be activated to any time before hitting the floor to activate the dink hit. Dink hits can be chained together! However, consecutive dink hits will lead to harder to time hits and harder to time consecutive dink charges. 

Instructions:

Before swinging:

Select Golf Club: Num keys (0-9)

Add Spin: Up/Down Arrows

Shot Direction: Left/Right Arrows

Camera Mode: Hold C + Arrow keys to move

Confirm Shot Direction: <Space> Key

Back Out of Shot: <Backspace> Key

Shot Power: Well-Timed <Space> Key

After Swinging:

Dink Charge: <Space> Key upon collision with any not floor surface

Dink Activate: <Space> Key After Dink Charge


Really needed a tutorial, but alas ran out of time. Thanks for bearing with me!


Credits:

Deuces - Kevin MacLeod
Impact Intermezzo  - Kevin MacLeod

StatusReleased
PlatformsHTML5
AuthorKirblee
GenreSports
Made withGodot
Tags2D

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